Archive for the 'Stats' Category

Tempest Oracle (ACKS Class)

« 12 February 2017 | 14:00 | Classes, Five Free Cities, OSR, Stats | No Comments »

This is a class I needed for Adventurer Conqueror King System to run my Five Free Cities game. A few years ago a friend was going to run a Pathfinder game, and my wife kind of fell in love with the Oracle class, and made a character that was a multiclass Oracle/Monk. We’ve never gotten […]



Half-Elven Warmage (ACKS Class)

« 12 February 2017 | 7:56 | Classes, Five Free Cities, OSR, Races, Stats | No Comments »

I have a long-running setting for traditional kitchen-sink fantasy games. I call this setting the Five Free Cities, because that’s the basic starting area, even though the setting covers an entire continent. You can see a map of the setting here: https://goo.gl/p34SLM I’ve been running the setting for my wife recently in Burning Wheel Gold […]



“The Alice” for Dungeon Crawl Classics

« 6 December 2014 | 19:20 | Classes, OSR, Stats | No Comments »

Zak Smith’s “A Red and Pleasant Land” (http://www.lotfp.com/store/index.php?route=product/product&product_id=190) released recently, and it is beautiful and cool. It includes a new class for Lamentations of the Flame Princess and other OSR games, “The Alice”. The rules require very little tweaking for Dungeon Crawl Classics; here are the few changes that occur to me. Hit Points, Weapon […]



Alien Artifacts: The Cosmic Thimble

« 6 September 2014 | 18:44 | Invulnerable RPG, Stats | No Comments »

Super hero stories are full of all-powerful Maguffins that can’t be allowed to fall into the wrong hands … and inevitably do. It’s not much fun to say, “the bad guy got the thing, game over” in a roleplaying game, so it might be fun to have some rules for the thing. And while we’re […]



d30 Mutation Table for 5E and OSR

« 30 August 2014 | 10:27 | D&D 5E, OSR, Stats | No Comments »

Every world can use Mutation Tables. Mutations can result from Sorcerers’ wild magic, they can be the dangerous inhabitants of a world after a nuclear holocaust, or they can be the results of magical experiments gone wrong. Roll 1d30 twice for each Mutant, to see what strange mutations they exhibit. Edit 18 April 2015: The […]



Robot Race for D&D 5E

« 16 August 2014 | 8:43 | D&D 5E, Races, Stats | No Comments »

Robots are artificial beings constructed by advanced civilizations to do work judged too boring or too dangerous for fleshthings. Robots sometimes find their way to low-tech, high-magic worlds when their alien ships crash, while others wander in through portals. Others are leftover artifacts of some lost, ancient, high-tech civilization from millennia ago. Most robots are […]



More 5E Space Stuff

« 19 July 2014 | 8:19 | D&D 5E, Stats | No Comments »

Glop Grenades: Damage: 1 bludgeoning (but see notes), 1 lb., Range: 25/70. Notes: Three adjacent targets need to make Dexterity saving throws vs. DC 15 or suffer the Restrained condition for 1d6+2 rounds. Gauss Pistols: Damage 1d6 lightening, 2 lbs., Range 30/120. Targets are treated as having AC 10 + Dex bonus. If the target […]



Noodling with some 5E stuff

« 14 July 2014 | 22:52 | D&D 5E, Stats | No Comments »

I was a hard sell on D&D Next. After 4th Edition, I had basically written off D&D. I was pretty sure Wizards had completely lost their way. Turns out I was wrong. They were smart enough to listen to the fans. After perusing some playtest materials about a week before the Basic Set dropped, I […]



Invulnerrata

« 21 April 2014 | 8:37 | Errata, Invulnerable RPG | No Comments »

Since the forums closed, I posted that future errata will be here on the blog. Change of plans! Future errata will be in these Google Docs pages. Invulnerable RPG: Vigilante EditionĀ Errata: http://goo.gl/wPF0od Dauntless Sourcebook: Year One Edition Errata: http://goo.gl/C8gLWP Again, if you see any errata, please send them to me at jkubliATimperfekt-industreesDOTcom. Thanks!



Minor Race Packages for Invulnerable

« 5 April 2014 | 9:57 | Invulnerable RPG, Races, Stats | No Comments »

The standard Invulnerable rules assume that the aliens we care most about are the ones with superhuman powers; the kind of powers that make them full-on heroes. But what about settings where aliens are nothing special, and many aren’t particularly powerful? Races with an abundance of “minor races”? This is where Race Packages are useful. […]