Often, when folks consider a new RPG, they want to know how combat works in a system they’re considering. I got a question on Facebook to this effect, and I thought I’d give you a taste of Invulnerable’s combat system here!
Invulnerable is a bit of a crunchy system, and there are a lot of factors to keep in mind when you’re playing or GMing. If you want a faster, lighter system, my new game Metagene is moving along nicely, and will feature a much lighter, cleaner system. If you want a detailed system that makes you think and plan, though, Invulnerable might be just the super hero system you’re looking for.
This is an excerpt from Invulnerable containing the example combat from the end of Chaper 11: Combat.
This is the System Notes sheet from the Appendices, a snapshot of the rules on a single page for use by Players and GMs: