The Monarch, Dr. Mrs. The Monarch, and Henchman 21 for Strands of Fate

The Monarch for Strands of Fate

Monarch cosplay by TheFlyingDachshund.

Character Name: The Monarch / Malcolm
Player Name: Various

Details

  • XP 0
  • PL Metro
  • FP/Refresh 10
  • TL 4

Aspects

Defining Aspect

  • Cackling gadget villain with a butterfly theme.

Character Aspects

  • Ambition: To destroy Rusty Venture utterly.
  • Background: Trust-fund kid raised in the wilderness by butterflies (!).
  • Conviction: Loves his wife a little more than hunting Dr. Venture. But it’s close.
  • Disadvantages: More devoted to looking dramatic and acting villainous than actually being effective.

Specialty Aspects

  • Exceptional Skill: Villainous Speeches (Deception).
  • Foes: Dr. Venture, Phantom Limb, Baron Underbheit (Deception).
  • Gear: Flying Cocoon (Resources).
  • Help: Dr. Mrs. The Monarch, A.K.A. Dr. Girlfriend, dozens of tractable minions (Persuasion).
  • Inferior Skill: Tactics (Reasoning).

Physical Abilities

  • Agility 2
  • Endurance 2
  • Perception 1
  • Strength 2

Mental Abilities

  • Craft 0
  • Knowledge 3
  • Reasoning 2
  • Willpower 1

Social Abilities

  • Deception 3
  • Empathy 1
  • Persuasion 2
  • Resources 5

Power Abilities

  • Affinity – Gadgets 3
    • Power Source: Technology

Advantages

  • Exceptional Facility x2 (The Flying Cocoon, and the Blue Morpho Cave, -2, SoP pg. 15)
  • First Impressionist (-1, SoP pg. 6)
  • Good Investment (-1, SoP pg. 7)
  • Quick Draw (-1, SoP pg. 6)
  • Sticky Fingers (-1, SoP pg. 10)
  • Gadget Powers (total -12)
    • Armor (-1, SoP pg. 45)
    • Flight (-3, SoP pg. 45)
    • Power Attack, Ranged (Metro-Class, -4, SoP pg. 114)
      • Modifiers: Effortless (+0), Persistent (-1), Repetitive (-2), Versatile (lethal or tranquilizing, -1)

Stress

  • Physical 4
    Mental 3
    Social 3
    Wealth 7

Gear

  • Flying Cocoon Battle Fortress (from Advantages)
  • Monarch Battle Armor with Flying Wings (from Advantages)
  • The Monarch-Mobile (just a normal car, dressed up with a butterfly motif)

Dr. Mrs. The Monarch for Strands of Fate

Cosplayer unknown. Photo by Benjamin Miller, Freestockphotos.biz.

Character Name: Dr. Mrs. The Monarch, A.K.A. Dr. Girlfriend, Queen Etheria, Lady Au Pair, Sheila
Player Name: Various

Details

  • XP 0
  • PL Legendary
  • FP/Refresh 9
  • TL 4

Aspects

Defining Aspect

  • Extremely competent villainous lieutenant

Character Aspects

  • Ambition: To make her way in the messed-up “game” of super-villainy that is her life now.
  • Background: Former college girl who fell in with the really wrong crowd.
  • Conviction: “Honey, you do some pretty messed-up things when you date super-villains.”
  • Disadvantages: Could be a fantastic arch-villain instead of a lieutenant herself, if she tried.

Specialty Aspects

  • Exceptional Skill: Tactics (Reasoning)
  • Foes: The Venture family, the O.S.I. (Deception)
  • Gear: The (Ability)
  • Help: The Monarch, Henchman 21, formerly her “murderous moppets” Kevin and Tim-Tom (Persuasion)
  • Inferior Skill: Offputting, deep gravelly masculine voice (Persuasion)

Physical Abilities

  • Agility 4
  • Endurance 2
  • Perception 2
  • Strength 1

Mental Abilities

  • Craft 4
  • Knowledge 3
  • Reasoning 3
  • Willpower 4

Social Abilities

  • Deception 2
  • Empathy 3
  • Persuasion 3
  • Resources 1

Advantages

  • Absolutely Stunning (-2, SoP pg. 12)
  • Acrobatic (-1, SoP pg. 5)
  • Experienced *3 (-6, Increased Abilities, SoP pg. 16).
  • Inspire Greatness (-2, SoP pg. 19)
  • Master Tactician (-2, SoP pg. 20)
    ]Outside the Box (-2, SoP pg. 22)

Stress

  • Physical 3
  • Mental 8
  • Social 4
  • Wealth 4

Gear

  • Dr. Mrs. The Monarch costume

Henchman 21 for Strands of Fate

Of all the characters in the Ventureverse, Gary arguably has the best arc. He goes from being just some out-of-shape loser to standing toe-to-toe with Brock Samson for a few rounds, without ever losing the silly zeal for pop culture trivia and just boyish charm. Henchman 21 should be the patron saint of nerd-dom.

Cosplayer unknown, photo by Richard Whittaker.

Character Name: Henchman 21 / S.P.H.I.N.X. Commander / Kano / Gary
Player Name: Various

Details

  • XP 0
  • PL Mythic
  • FP/Refresh 8
  • TL 4

Aspects

Defining Aspect

  • Evolved into arguably the most competent minion of all time (that’s not saying a lot, though)

Character Aspects

  • Ambition: To serve the Monarch.
  • Background: Kidnapped by the Monarch’s men when he was 21.
  • Conviction: Being a villain’s henchman is like living in a comic book!
  • Disadvantages: Voice frequently breaks, and kind of chunky.

Specialty Aspects

  • Exceptional Skill: Ridiculously obsessive about pop-culture, even for a Venture Brothers character (Knowledge)
  • Foes: The Venture family (Deception)
  • Gear: Arm-Blades (Resources)
  • Help: The Monarch, Dr. Mrs. The Monarch (Persuasion)
  • Inferior Skill: Hallucinates that his best friend Henchman 24 is speaking to him in his mind (Willpower)

Physical Abilities

  • Agility 3
  • Endurance 3
  • Perception 1
  • Strength 3

Mental Abilities

  • Craft 1
  • Knowledge 3
  • Reasoning 2
  • Willpower 2

Social Abilities

  • Deception 3
  • Empathy 2
  • Persuasion 2
  • Resources 1

Power Abilities

  • Affinity- Gadgets 2
    • Power Source: Technology

Advantages

  • Experienced (-2, Increased Abilities, SoP pg. 16).
  • Hard Style (-1, SoP pg. 7)
  • Payback (-2, SoP pg. 22)
  • Toughness (-2, SoP pg. 27)
  • Gadget Powers
    • Armor (-1, SoP pg. 45)
    • Body Weaponry (from Aspects, SoP pg. 57)
      • Modifiers: Retractable (-1)
    • Flight (-3, SoP pg. 45)

Stress

  • Physical 6
  • Mental 4
  • Social 3
  • Wealth 3

Gear

  • Fluttering Horde Uniform (from Aspects)

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